Anteru's blog
  • Consulting
  • Research
    • Assisted environment probe placement
    • Assisted texture assignment
    • Edge-Friend: Fast and Deterministic Catmull-Clark Subdivision Surfaces
    • Error Metrics for Smart Image Refinement
    • High-Quality Shadows for Streaming Terrain Rendering
    • Hybrid Sample-based Surface Rendering
    • Interactive rendering of Giga-Particle Fluid Simulations
    • Quantitative Analysis of Voxel Raytracing Acceleration Structures
    • Real-time Hybrid Hair Rendering
    • Real-Time Procedural Generation with GPU Work Graphs
    • Scalable rendering for very large meshes
    • Spatiotemporal Variance-Guided Filtering for Motion Blur
    • Subpixel Reconstruction Antialiasing
    • Tiled light trees
    • Towards Practical Meshlet Compression
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Blog archive for 2005

In 2005, 47 blog posts were published.

  • DirectX 10 - The beginning of the end?, posted December 20
  • Boost::Signal inside a std::map, posted December 6
  • Back on the OpenGL Track, Collada delayed, posted November 15
  • Niven|FSG started, posted November 8
  • GLExt2 goes OpenSource, posted October 27
  • Boosting your C++ tools, posted October 26
  • OpenOffice 2.0 is out, posted October 20
  • nLite - Pimping up your Windows Installation, posted October 1
  • Windows Media Player madness, posted September 11
  • F13 going public, posted August 20
  • Beta.Shelter13, posted August 16
  • Random thoughts, posted August 12
  • Support OpenGL!, posted August 8
  • RAID picture, posted July 15
  • RAID your shelter, posted July 14
  • .obj import working, posted July 3
  • War of the Worlds, posted June 30
  • SH13 Pastebot, posted June 19
  • New logo for Niven, posted June 2
  • ASM book, posted May 28
  • Niven, posted May 26
  • Episode III and some C++, posted May 21
  • Unreal Engine 3 Footage, posted May 19
  • Some small updates, posted May 16
  • Updating, posted April 23
  • Getting on, posted April 10
  • Some little progress, posted April 4
  • Unbreak my code, say it will work again ..., posted April 3
  • Update round I, posted April 2
  • New comp running, bugtracker API ideas, posted February 28
  • Bug tracker tracking itself, posted February 20
  • First bug tracker image, posted February 17
  • Bug tracker database schema finished, posted February 14
  • New comp incoming again, posted February 10
  • Comp blown up, posted February 6
  • Bugtracker, again, posted February 2
  • Books, part I and still waiting for graphics, posted January 30
  • Patents and bugzilla, posted January 24
  • Code review and new rig incoming, posted January 19
  • Bug tracker found, posted January 18
  • Bug tracking, posted January 17
  • Content, content, content..., posted January 16
  • Starting small..., posted January 14
  • Decision ..., posted January 14
  • Some random thoughts, posted January 13
  • New logo, posted January 13
  • Welcome to my blog, posted January 13

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